- Unreal Engine Game
- Overview: Team Project For An Interdisciplinary Game Development Class at Purdue
- Lead a team of four students in the development of a video game for CGT 455 (Video Game Development) at Purdue from initial design to a single playable level featuring all of our initial planned mechanics.
- Managing a Team of Equals
- This was the first project I'd done at Purdue where each teammember was capable and willing to contribute. To facilitate this I was able to set up Subversion on my home desktop and
enable version control for the whole team to work on the project together at the same time. This saved us at the end of the project when a teammate added an endless loop to our code just
before our presentation. We were able to roll back to a previous version and our presentation went off without a hitch. This project also was an opportunity for me to practice project management.
We were a team of equals, so rather than control our direction and assign tasks, I lead discussion on what we needed to work on and let team members choose what tasks they wanted to work on and
I took on the task they didn't want. I set our goals for each week based on those choices and pushed people to stay on track.